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Advanced Chunk Processing Library 0.2.0
A comprehensive C++ library for advanced data chunking strategies and processing operations
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This is the complete list of members for gpu_chunking::GPUChunking< T >, including all inherited members.
| allocate_device_memory(size_t size) | gpu_chunking::GPUChunking< T > | inlineprivate |
| chunk(const std::vector< T > &data) | gpu_chunking::GPUChunking< T > | inline |
| copy_from_device(U *h_ptr, const U *d_ptr, size_t size) | gpu_chunking::GPUChunking< T > | inlineprivate |
| copy_to_device(U *d_ptr, const U *h_ptr, size_t size) | gpu_chunking::GPUChunking< T > | inlineprivate |
| get_gpu_info() | gpu_chunking::GPUChunking< T > | inlinestatic |
| get_threshold() const | gpu_chunking::GPUChunking< T > | inline |
| get_window_size() const | gpu_chunking::GPUChunking< T > | inline |
| GPUChunking(int window_sz=32, float thresh=0.1f) | gpu_chunking::GPUChunking< T > | inline |
| is_gpu_available() | gpu_chunking::GPUChunking< T > | inlinestatic |
| set_threshold(float thresh) | gpu_chunking::GPUChunking< T > | inline |
| set_window_size(int size) | gpu_chunking::GPUChunking< T > | inline |
| stream | gpu_chunking::GPUChunking< T > | private |
| threshold | gpu_chunking::GPUChunking< T > | private |
| window_size | gpu_chunking::GPUChunking< T > | private |
| ~GPUChunking() | gpu_chunking::GPUChunking< T > | inline |